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implicit.h

00001 
00002 #ifndef _math_isosurf_implicit_h
00003 #define _math_isosurf_implicit_h
00004 
00005 typedef struct point {             /* a three-dimensional point */
00006     double x, y, z;                /* its coordinates */
00007 } POINT;
00008 
00009 typedef struct vertex {            /* surface vertex */
00010     POINT position, normal;        /* position and surface normal */
00011 } VERTEX;
00012 
00013 typedef struct vertices {          /* list of vertices in polygonization */
00014     int count, max;                /* # vertices, max # allowed */
00015     VERTEX *ptr;                   /* dynamically allocated */
00016 } VERTICES;
00017 
00018 #define TET     0  /* use tetrahedral decomposition */
00019 #define NOTET   1  /* no tetrahedral decomposition  */
00020 
00021 extern "C" {
00022     char * polygonize(double(*function)(double,double,double),
00023                       double size, int bounds,
00024                       double x, double y, double z,
00025                       int(*triproc)(int,int,int,VERTICES), int mode);
00026 };
00027 
00028 #endif

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